Wearable Electronics Market Status and Future Forecasts to 2025
22nd
March 2019 - Global
Wearable Electronics Market is estimated to grow at a CAGR of 23.30% in the
forecast period owing to the rise in demand for sophisticated gadgets with
innovative features and speedy developments in computing technology in the past
years. These devices come in many forms and complexity levels, but they
comprise four major components such as controllers, peripherals, power and
programs. Some of the products from wearable sensors market that have gained
attraction in the recent years are fitness bands, smart watches and smart
glasses.
Wearable electronics are mostly used in healthcare and medical as blood
pressure monitors, for consistent glucose monitoring, hearing aids, smart
glasses, etc. In fitness and sports, they are used in activity monitors, head
up display, foot pods and pedometer, emotional measurement, smart clothing,
smart watches, sleep sensors and others. For entertainment, the wearable
electronics are used in head-up display, smart clothing, hand-worm terminals,
smart glasses and others. In military segment, they are used in head-up
display, smart glasses, smart clothing and others.
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Wearable electronics market is majorly driven by growing customers’
inclination towards innovative features like networking, communication,
recognition technologies and positioning in compact and portable form, progress
in material science, amplified reality, chip evolution, low powered inter
device connectivity, etc.
Along with the growth of sensors, especially in the medical and health
segment, the probable uses of wearable technologies are extensive. Wearable
electronic devices are expected to increase their level of adoption in various
segments like gaming, fashion, health and fitness, education, mobile money, and
transportation.
Growing average life expectancy and large number of patients that need
elongated treatment are a few major drivers in the medical and healthcare
sector, whereas rising demand from athletes, corporate wellness programs and
recreational fitness customers are impelling wearable electronics market. In
addition, the current military upgradation across the globe is expected to
stimulate the growth of market in defense and military segments. Despite the speedy
growth of these products, the everyday consumer market is failing to prove its
reliability.
Even though these products hold several benefits, few downsides are yet
to be resolved. They comprise issues involving fashion and technology,
potential security threats and suspicion regarding overload of information.
Owing to these drawbacks, the everyday consumer market is unable to offer
potential benefits to public. The major challenges for wearable electronics
market include radiation effect on health, thermal issues and device
protection.
The market is categorized on the basis of products, components,
application, and geography. On the basis of product, market is divided into
wrist-wear, eye-wear, foot-wear, neck-wear, body-wear, and others. In terms of
components, market is divided into PCBs, memory, battery, sensor, connectivity,
audio, display, camera, and others.
On the basis of technology, market is divided into computer technology
and display technology. Display technology majorly comprise networking
technologies, sensor technologies, positioning technologies, and speech
recognition technologies. Based on application, market is split into consumer,
life style, fitness and sports, healthcare, entertainment, commercial,
industrial, and government. Lifestyle and fitness & sports segment is
expected to dominate wearable electronics market impressively in near future
owing to increasing demand form the segments.
Geographically, market is segmented as North America, Latin America,
Europe, Asia Pacific, and Middle East & Africa. Currently, North America is
the leading market for wearable electronics market. Further, Asia pacific is
predicted to lead the market due to speedy adoption of advanced and innovative
technology. The key players in wearable electronics market include Apple, Inc.,
Google, Inc., Samsung Group, Adidas AG, Qualcomm, Inc., Sony Corporation, Nike,
Inc., Texas Instruments, Recon Instruments, Inc., Optis SAS, System
Technologies Incorporated, Jawbone, Inc., AT&T Inc., Rockwell Collins, BAE
Systems, Glassup SRL, Kopin Corporation, Emagin Corporation, Shimmer Research
Inc., Thales SA, Epson Corporation, Infineon Technologies AG, Weartech S.L.,
and Oculus VR, Inc.
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